Cake
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    • I have too many to pick one, so I'll just list some of them out.

      - Discovering the secret maze game built into the Sega Master System's firmware.

      - Blowing air on NES cartridges.

      - Going to Toys "R" Us, in hope that there were "slips" left for the game I wanted. Grabbing said slip and checking out using Geoffrey Bucks. Handing the slip with the stapled receipt to the person sitting in the magical room within the store to get the physical copy of the game. Man that process was the best as a child.

      - Up, up, down, down, left, right, ... you probably know the rest.

      - Always wondering why Super Mario Bros. 2 looked so different than the other Mario games.

      - Spending weeks (probably months?) making my way to Mike Tyson, then getting destroyed within minutes.

      - Seeing the movie The Wizard where they debuted Super Mario Bros. 3 and the warp flute.

      - Saving up for a Game Genie so that I could do super weird stuff with my NES games.

      - Riding my bike to the local comic book shop several times a week to place my quarter on the Street Fighter II machine.

      - The Sega Genesis start up sound.

      - Buying Mortal Kombat for the Sega Genesis and putting in the "blood code" as soon as I got home. I'm 99% sure my parents didn't know the game had this when they allowed me to buy it.

      - Turning on our household Macintosh computer, turning off the lights, putting headphones on, and getting super lost in the game Myst.

      - Turning on the N64 for the first time, playing Mario 64, and thinking I was in the future.

      - Proximity mines and 4-player split-screen battles in Golden Eye.

      Ok that's all for now! I have so many more video game memories (especially for computer games and arcades). It's been such a big part of my life and I really want my kids to enjoy a similar experience.

    • Haha! Yeah I remember that thing being extremely pointless, despite it looking super cool. Was it’s only real effect that you just had to play games with one hand instead of two? That’s kind of what I remember about it.

    • Anyone remember QuakeWorld?

      It was a special version of Quake designed to support online multiplayer deathmatches via modem, as opposed to the normal build of Quake which only supported LAN deathmatches. It was the first real online FPS I played, and it came out a few months before GoldenEye, so while the rest of the world was freaking out about 4-player local GoldenEye matches (which I also loved tbh), I was playing QuakeWorld online with (if I remember correctly) 8 to 12 random strangers.

      QuakeWorld also spawned mods like the original Team Fortress. And it was the first multiplayer FPS I can remember having a spectator mode, so you could join a match and just spectate to enjoy the action and learn by watching other players.

      One of my favorite things to do in QuakeWorld was to camp underwater and wait for other players to jump in, then fire off the lightning gun, which would instantly electrocute everyone in the water. It was such a jerk move, but it never got old. 😂

    • Not sure about favourite, but I do fondly remember my early video game years. First console I ever played on was the Sega Genesis, which was at my grandparents' house. The first console my brother and I had in our own home was the SNES, followed by the first gen PlayStation. I'm more of a PC gamer now, but with so many awesome PlayStation games, I'm thinking of picking up a PS4 Pro soon.

    • I remember that game! I was pretty obsessed with it for a while. I don’t think I had the multiplayer version though. I don’t really remember a ton about it either, like whether I beat it or not, or what the story even was about.

      I do remember the rocket launcher being pretty gnarly and blowing enemies to bloody bits.

    • My earliest years when I could get my hands on video games coincided with times when we could finally build clones of ZX 81 and ZX Spectrum, with substitute components available back in eastern European block at those times. Because obviously the original's availability were out of discussion in societies where even owning a typewriter needed to be registered with the state officials. I spent countless sleepless nights soldering components, debugging my rigs, and learned a great deal in doing so. I loved it, and played all the crude games I could get my hands on, that were available on audio cassettes.

      Where it all started and also how the games looked, it's pretty nicely described in this clip.