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    • I am interested in any suggestions about how to best photograph objects that are mostly metal using a black background. I have had some success , but currently my space is limited and I often get unwanted shading in the background as well as unwanted flashes of light.

    • Wow, interesting art! Am I seeing a reflection of one of the legs? This looks like quite a challenge to photograph because the metal is so reflective and you don’t have much space. What are your lights like?

      My instincts are to get it as far from the background as you can and have the background be the least reflective, most absorbent cloth possible. And then have the lights coming in from the side and with baffles if possible to keep the light from spilling on the background.

      It might look pretty cool lit that way, no? Highlights on the edges. It’d be nice if the lights were fairly big to minimize flare from the metal.

      One downside of lights coming mostly from the side is some of the metal that’s facing to the rear could cast light on the background. Hmmmm.

      Show more attempts and let us know how you solve this!

    • Thank you for your response. There are a number of pictures on I felt like the Masks came out ok for the most part and seemed to get best lighting results on the smaller objects. The larger pieces have been the biggest challenge. I have tried several background materials and purchased one online that was recommended. A bigger, darker room might be helpful, right?

    • Just spitballing here... what happens if you raise the intensity of your curent lights? Would that increase the contrast between shiny object and matte black background and help you?

    • Is that a velvet background? If it is, given it'll always produce an uneven effect I'd either make it a feature or replace it with something as plain as possible. And yeah, as Chris suggested, pull the object forward and do some key or back lighting to make things pop. That's assuming you don't want the objects to looks as if they're emerging from a dark place, which does kinda suit the art in question.

    • For some of the pictures I was using a velvet like background. We felt that due to the natural "business" of each piece that it was too much for the eye to take in. It was also frustrating to see that depending on the screen availability, the amount of texture was hard to judge. I will for sure try the use of more back lighting and light intensity. Thank you all so much. If you have any more ideas, you know where I am. ;)

    • For the specular highlights, you can help them by making them less shiny. Look for a spray product called "dulling spray". Krylon made some, but if I recall correctly Blair made a better one. Art or photography supply vendors will have it. It is reasonably easy to remove. If the art is not your own, obviously you should ask the artist first. This art looks like it would clean up OK.

      One way to think about reflective objects is as if they are a mirror and that they see the light you put them under and reflect it. Curved shiny things make it harder, like a funhouse mirror might. But part of the curved shiny thing is that it also gives nice modeling so that the object reproduces as more 3D looking rather than flat. Its good and bad. You just have to control the bad by making choices about how it shows.

      A really big light source will help. One way to get this if you don't own a big lightbox is to use a big flat reflector as the light source, bouncing the light you supply onto the object. So, one or more fresnel spots located out of the frame and aimed at the big reflector will give the effect of one huge light as the light bounces off the big flat. Get the big flat real close to the object and it will appear to be bigger in effect. Imagine the light bounced off a sky that is filled with white fluffy clouds - all enveloping and even. The opposite would be direct sun which is huge but it will make tiny specular highlights bouncing off objects because its really far away. You can even choose the shape of the refelctions by choosing the shape of the light source. Want long skinny reflections? Use a long skinny light source. Remember, the object is a mirror and your camera will see the reflections off the mirror.

      Give the capture plenty of exposure. You can do that a little better now with dulling spray on the shiny metal. It won't be so reflective and less likely to make the sensor bloom or be out of the sensor's dynamic range. Once you get enough exposure on the object for all the detail you want to show to be lit, you can kill anything on the proper black background with curves or levels in PS or your camera settings. It is sometimes easier to shoot it right though so think about how to eliminate the background from reflecting any light back at the camera.

      A good background would be black duvetene fabric. Check the big photo houses for that. Or here - (don't know them just first thing that came up and they have dulling spray - And yes more separation from the background. You can even hang the object with fishing line if its too hard to get what you need otherwise. Hanging the object mid air in front of a black cave will absolutely do the trick.

    • Hi, life-long pro photographer here. Thought I'd chime in. A way to do this is to leave the background as it is and shoot through a hole in a white sheet, with lights next to the camera backlighting the sheet. That'll give you a black background and a pretty evenly lit metal object.

      Then, use spots or reflectors from above, behind and to the sides to add more highlights where you want them. To add black keylines to the object to bring out detail or add shape and depth, carefully add black strips to your sheet where they have the desired effect and the object will reflect those black lines back at the camera.

      It sounds more complicated than it is. Experiment! Hope that makes sense. :)

    • Thank you so much! The artist would love to see these pieces show their 3D personalities. These are very helpful ideas. On to the website you suggested.