For years, I had this crazy idea of playing a video game "by committee". For this to work at all, the game would obviously need to be a turn-based game that can be played in small increments and paused inbetween. In my case, it would probably be a game of the Civilization series, because I really like that one.
Basically, I would start a game, present its initial state and then wait for people to comment, discuss alternatives, come to a conclusion - before I would "implement" this outcome and present the next state. This could be done on a tactical level ("Do I move the Scout left or right?", "Do I build a melee or ranged unit next?"), on a strategic level ("Do we want to start a war with X or Y?", "What win condition do we want to go for?"), or anything between those extremes.
In the best case, this would turn a single-player strategy game into a multi-player experience with role-playing and/or world-building aspects. In the worst case, this would quickly turn out to be an unmaintainable mess... :D
What do you think? Does this idea work at all - and would it work here on Cake, maybe using the just released panel Q&A functionality?