Cake
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    • I think so. We ran a Kickstarter campaign for Tiny Polka Dot as well. It's a lot of work, but it has the advantage that you can gauge people's interest right away, and get enough pre-orders to finance a first printing of a new game. If you put something out there and no one is interested, it's nice to know that before you spend tens of thousands of dollars printing up tons of copies.